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Purpose

    There have been machines that can mix drinks.  These machines will mix several drinks together in a 'part' fashion (one part vodka, two parts sprite).  Our goal however was to make a machine that could mix any strength drink imaginable, ranging in size from a short ball glass (4 ounces) to a plastic container (20 ounces).  For example, if I was getting ready to attend a Georgia Tech football game and wanted to make a large, strong drink before the game, I want something that can fill a 20 ounce bottle with a 20% alcoholic mix of Jack Daniels and Coca Cola.  Or if I was just sitting around playing cards with friends I would prefer several small mixes that are a little less potent, around 10% alcohol.  This is how the idea for the Alcohol Beverage Controller was born...

Original Ideas & Changes

There are two main parts to this project: software and hardware.  When deciding how to approach this project we had several milestones we had to overcome for each part.  For the software we decided on making a simple GUI made with Visual C++.  The GUI was to handle the container contents, the desired mixture, and the timing algorithm for mixing the drinks.  The software took some time, however it was a bit more difficult deciding how to approach the hardware.  Our initial machine schematic was to look like this:



As you can see the GUI interacts through the USB port of the PC using the USBI2CIO converter, a device we used in lab throughout the semester.  Through some sort of trigger (a power transistor network) the signal is to turn on/off the valves to control the flow of the liquids.  As we researched this designs feasibility we discovered that valves were not the best approach for the flow control.  Instead we decided to use small pumps that are used in automobiles for windshield wiper fluid.  The use of pumps eliminate the need for pressure on the valves, a problem that is not easily fixed.  Once the pumps and transistors are all in place all that is needed is the 12 Volt 10 Amp Power Source (10 Amps isn't needed to run the pumps, but the power source needs to be able to handle the initial spike in Amps required to turn on the pumps).

Click here for more information on the software.
Click here for more information on the hardware.

 

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